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Keyblade Armor of Light

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Keyblade Armor of Light

Post by Nitroid on Mon Aug 15, 2011 10:33 am

Name: Keyblade Armor

Ability/Function:Helps The User Survive in Harsh Conditions of Weather.

Protection:Prevents Any Minor Physical Damages Such as Small/Light Piercings and Slashes,Although It is Vulnerable to Major Physical Damages of Heavier Weapons and Attacks.

Description:
Spoiler:
Except That The Instead of The Red Energy vanes flowing throughout the body,its Blue/Gold and the Black Armor is White

History:Originally,During Reggie's Training to become a Keyblade Wielder,As a Side Project,his Master Taught him How to become a Keyblade Apprentice,And Therefore helped him Construct The Armor For the Keyblade Armor.


Last edited by Nitroid on Wed Aug 17, 2011 9:09 am; edited 3 times in total
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Re: Keyblade Armor of Light

Post by MrsGrizzley on Mon Aug 15, 2011 10:42 am

So you're using blasts of energy through the armor?

Usually we only allow that sort of thing with weapons so long as the ability isn't used more than once in a post.

As for the protection, how do you define "basic strikes" and "Massive Energy Attacks/Blows"? How much strength is the cutoff point?

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Re: Keyblade Armor of Light

Post by Nitroid on Mon Aug 15, 2011 12:34 pm

Updated
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Re: Keyblade Armor of Light

Post by MrsGrizzley on Tue Aug 16, 2011 12:47 pm

Okay, we don't use anything resembling a "Health Bar". Basically, damage is eyeballed until one opponent surrenders the fight or both get bored.

The way you're describing the manner of protection on the armor is going to cause confusion for your opponents.

Armor is usually Light, Medium, or Heavy. Light has minimal protection but allows for greater freedom of movement. Heavy has great protection but movement is impaired. Medium is somewhere in between.

Attack types are usually Magical, which comes in Tiers 1, 2, and 3 for strength, and Physical, which can be described as Slashing, Piercing, Bludgeoning, etc.

Judging from the appearance of the armor it is a variant of Plate Mail, which is usually Heavy Armor, which is specifically made to negate some of the movement restriction. (I've seen what those Keyblade Knights could do while *in* their armor)

My suggestion, because we don't like *attacks* coming from *armor*, is to have the Ability as: Made from special lightweight materials and enchanted to impede the wearer's movements to the least amount possible. And the Protection be: Protects against minor and light Physical damage of Slashing and Piercing types, and minor Physical damage of bludgeoning types.

The reason for this is that a blunt object is *still* gonna give you one heck of a pounding, even in the armor and it'll take some knowing to get a piercing or slashing blow past the few openings in the armor.

OR you can simply say: 20% bonus to Defense against Physical damage.

The key is to be as simple and direct as possible so that there's no confusion.

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Re: Keyblade Armor of Light

Post by Nitroid on Wed Aug 17, 2011 9:09 am

updated it again idk if its ok.
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Re: Keyblade Armor of Light

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