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Mirage of Light

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Mirage of Light

Post by Trickster on Thu Aug 26, 2010 9:48 pm

Name: Mirage of Light (Speed Skill)

Magic Cost: When unactivated-0. When activated 10

Duration: 5 Post

Requirements: A peaceful and serene mind

Elemental Alignment: Light

Class: Supplementary

Description: When activated, there is a dim light that surrounds his body. The light intensfies as the duration of this abilities continues and when he moves, he can carefully place his own afterimage of himself around the opponent. The light can either be a bit blinding to the opponent or confusing since the mirages appear to have real substance even from a close range. However, this is only a mirage and cannot hurt the target.

History: It had not been too long after Heiki left the world of Destiny Island. The power that lied within him, the mixture of both light and darkness, started to unveil itself out of Heiki. It was question by his father whether he would summon a blade of some kind but that was not the case. Instead, his body produced light as a means to harm opponents of darkness but also darkness in which can blend with the night. Heiki was only sixteen when he first establish this ability to combine both his speed and light in order to make a formidable combination of the two. He knew that combining powers from his spirit and body would be a hasty combination but he knew that his body has to have a balance otherwise he would move too quick for his own self to react.


Last edited by Trickster on Thu Aug 26, 2010 11:08 pm; edited 1 time in total
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Re: Mirage of Light

Post by MrsGrizzley on Thu Aug 26, 2010 10:13 pm

Uhm, I don't think we can allow "unactivated spells" as actually having an effect. What you're describing in that portion is more likely a regular spell with an MP cost in addition to the cooldown you're describing.

Or you can look into a Passive Enchantment Ability for a Boost to his Speed, but keep in mind that there are limits to how MUCH of a speed boost you can get through Enchantments, and sheer Post Count will trump most boosts of that nature anyway if you're fighting outside your weight class.

As for the "afterimage" part, that seems like a separate spell/ability entirely, even if it does fall under the same concept.

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Re: Mirage of Light

Post by Trickster on Thu Aug 26, 2010 10:19 pm

I can say this. The 'unactivated' spell revolves more along the lines of physical training rather than a spell. I say the 'unactivated' spell is a natural skill (creation forum and there isn't any necessary application for skills). Still, I can easily dumb it down for a skill.

The Mirage of light is the spell based form of the speed skill to really clarrify.
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Re: Mirage of Light

Post by MrsGrizzley on Thu Aug 26, 2010 10:34 pm

Then the two abilities need to be written up separately, as separate abilities.

You do not include this level of training as part of your character template and so I cannot allow it as simply a passive ability linked to a background that didn't exist at the time your character was approved.

Even physical training needs to be written up properly and invoke the proper costs.

Please separate the abilities and add an MP cost to the skill.

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Re: Mirage of Light

Post by Riku on Thu Aug 26, 2010 10:35 pm

Not to mention I don't think we can allow someone to move faster than the human eye can register.

Hell, The Flash was fast, and you could even see HIM coming, if only just.
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Re: Mirage of Light

Post by MrsGrizzley on Thu Aug 26, 2010 11:07 pm

Affinities: Similar to Roxas and Ventus, the specialty that they have plus Heiki is the fact that they use speed in their attacks. With Heiki, he can attack with full throttle punches and kicks or swings and slashes from his katana (either one handed or duel wielding). He uses the light as a way to manipulate his speed (as so of Roxas and Ventus) at short bursts or as an advantage to get behind his opponent for a quick kill. He can also use the light as a way for a few second shields to protect him for any offensive type attacks and reflect them back at the enemy. This is his offensive type. His supplementary type is the darkness. With this, he doesn't necessarily use it for anything but for stealth. He can meld into the shadows and hide away without anyone sensing them. He doesn’t have a hard time seeing in this darkness and he can travel freely without the fear of the darkness consuming him.

What you described in your Character template were styles, not actual abilities that needed to be separately approved. We have run into this before, particularly with Xion's Template. Just because you describe a technique does not mean that technique is automatically approved for use, unless it is something minor like telepathy or minimal receptive Empathy.

Using something to Enhance your natural abilities is a Spell, Skill, or Enchantment which must be approved accordingly.

And you don't know what Kairi's natural abilities are in combat. SHE doesn't even know for certain what her natural combat style is. She will adapt somewhat to the style of her teacher and somewhat to her own nature, which is philosophically Water-aligned.

He cannot move faster than people can react. That presupposes a boost to his speed that negates Post Count and no, I will not allow anything to ignore the natural boost of Post Count.

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Re: Mirage of Light

Post by Trickster on Thu Aug 26, 2010 11:49 pm

Pff...*laughs like a maniac*

No point of creating something that is gonna be dumbed down due to the fact that the power only comes from post count rather than skill itself

W/e *laughs* It dont matter really
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Re: Mirage of Light

Post by MrsGrizzley on Thu Aug 26, 2010 11:52 pm

Not ONLY Post Count.

Between two players of Equal Post Count little things like this can make all the difference in the world. 20% can be a HECK of a big difference between two equals.

And Skill comes with Experience, and most of that is Experience On Site, again, Post Count. Training can only do so much.

I've referred the matter to Roxas. When he gets a chance, he'll take care of it.

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Re: Mirage of Light

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